Добавьте файлы проекта.

This commit is contained in:
Желонкин Денис 2025-02-02 01:56:07 +07:00
parent 32e5753e67
commit 79182dc030
12 changed files with 1078 additions and 0 deletions

22
ПРСТ.sln Normal file
View File

@ -0,0 +1,22 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35521.163 d17.12
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ПРСТ", "ПРСТ\ПРСТ.csproj", "{E77B81B5-CCE4-4B35-B7F6-E793C11E81FB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E77B81B5-CCE4-4B35-B7F6-E793C11E81FB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E77B81B5-CCE4-4B35-B7F6-E793C11E81FB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E77B81B5-CCE4-4B35-B7F6-E793C11E81FB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E77B81B5-CCE4-4B35-B7F6-E793C11E81FB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

6
ПРСТ/App.config Normal file
View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>

358
ПРСТ/Form1.Designer.cs generated Normal file
View File

@ -0,0 +1,358 @@
namespace ПРСТ
{
partial class Form1
{
/// <summary>
/// Обязательная переменная конструктора.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Освободить все используемые ресурсы.
/// </summary>
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Код, автоматически созданный конструктором форм Windows
/// <summary>
/// Требуемый метод для поддержки конструктора — не изменяйте
/// содержимое этого метода с помощью редактора кода.
/// </summary>
private void InitializeComponent()
{
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.checkBox3 = new System.Windows.Forms.CheckBox();
this.textBox7 = new System.Windows.Forms.TextBox();
this.label7 = new System.Windows.Forms.Label();
this.checkBox2 = new System.Windows.Forms.CheckBox();
this.textBox6 = new System.Windows.Forms.TextBox();
this.label6 = new System.Windows.Forms.Label();
this.checkBox1 = new System.Windows.Forms.CheckBox();
this.textBox5 = new System.Windows.Forms.TextBox();
this.label5 = new System.Windows.Forms.Label();
this.textBox4 = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
this.textBox3 = new System.Windows.Forms.TextBox();
this.label3 = new System.Windows.Forms.Label();
this.textBox2 = new System.Windows.Forms.TextBox();
this.label2 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.textBox9 = new System.Windows.Forms.TextBox();
this.label9 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.buttonClear = new System.Windows.Forms.Button();
this.textBox8 = new System.Windows.Forms.TextBox();
this.label8 = new System.Windows.Forms.Label();
this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.Add(this.textBox8);
this.groupBox1.Controls.Add(this.label8);
this.groupBox1.Controls.Add(this.checkBox3);
this.groupBox1.Controls.Add(this.textBox7);
this.groupBox1.Controls.Add(this.label7);
this.groupBox1.Controls.Add(this.checkBox2);
this.groupBox1.Controls.Add(this.textBox6);
this.groupBox1.Controls.Add(this.label6);
this.groupBox1.Controls.Add(this.checkBox1);
this.groupBox1.Controls.Add(this.textBox5);
this.groupBox1.Controls.Add(this.label5);
this.groupBox1.Controls.Add(this.textBox4);
this.groupBox1.Controls.Add(this.label4);
this.groupBox1.Controls.Add(this.textBox3);
this.groupBox1.Controls.Add(this.label3);
this.groupBox1.Controls.Add(this.textBox2);
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Controls.Add(this.textBox1);
this.groupBox1.Controls.Add(this.label1);
this.groupBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.groupBox1.Location = new System.Drawing.Point(12, 12);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(325, 389);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Параметры";
//
// checkBox3
//
this.checkBox3.AutoSize = true;
this.checkBox3.Checked = true;
this.checkBox3.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkBox3.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.checkBox3.Location = new System.Drawing.Point(112, 349);
this.checkBox3.Name = "checkBox3";
this.checkBox3.Size = new System.Drawing.Size(124, 17);
this.checkBox3.TabIndex = 16;
this.checkBox3.Text = "По умолчанию \"30\"";
this.checkBox3.UseVisualStyleBackColor = true;
this.checkBox3.CheckedChanged += new System.EventHandler(this.checkBox3_CheckedChanged);
//
// textBox7
//
this.textBox7.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox7.Location = new System.Drawing.Point(6, 347);
this.textBox7.Name = "textBox7";
this.textBox7.Size = new System.Drawing.Size(100, 20);
this.textBox7.TabIndex = 15;
//
// label7
//
this.label7.AutoSize = true;
this.label7.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label7.Location = new System.Drawing.Point(3, 331);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(78, 13);
this.label7.TabIndex = 14;
this.label7.Text = "Приёмка ПВЗ";
//
// checkBox2
//
this.checkBox2.AutoSize = true;
this.checkBox2.Checked = true;
this.checkBox2.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.checkBox2.Location = new System.Drawing.Point(112, 260);
this.checkBox2.Name = "checkBox2";
this.checkBox2.Size = new System.Drawing.Size(139, 17);
this.checkBox2.TabIndex = 13;
this.checkBox2.Text = "По умолчанию \"23,05\"";
this.checkBox2.UseVisualStyleBackColor = true;
this.checkBox2.CheckedChanged += new System.EventHandler(this.checkBox2_CheckedChanged);
//
// textBox6
//
this.textBox6.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox6.Location = new System.Drawing.Point(6, 258);
this.textBox6.Name = "textBox6";
this.textBox6.Size = new System.Drawing.Size(100, 20);
this.textBox6.TabIndex = 12;
//
// label6
//
this.label6.AutoSize = true;
this.label6.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label6.Location = new System.Drawing.Point(3, 242);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(50, 13);
this.label6.TabIndex = 11;
this.label6.Text = "Коробка";
//
// checkBox1
//
this.checkBox1.AutoSize = true;
this.checkBox1.Checked = true;
this.checkBox1.CheckState = System.Windows.Forms.CheckState.Checked;
this.checkBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.checkBox1.Location = new System.Drawing.Point(112, 174);
this.checkBox1.Name = "checkBox1";
this.checkBox1.Size = new System.Drawing.Size(130, 17);
this.checkBox1.TabIndex = 10;
this.checkBox1.Text = "По умолчанию \"100\"";
this.checkBox1.UseVisualStyleBackColor = true;
this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged);
//
// textBox5
//
this.textBox5.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox5.Location = new System.Drawing.Point(6, 215);
this.textBox5.Name = "textBox5";
this.textBox5.Size = new System.Drawing.Size(100, 20);
this.textBox5.TabIndex = 9;
//
// label5
//
this.label5.AutoSize = true;
this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label5.Location = new System.Drawing.Point(3, 199);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(58, 13);
this.label5.TabIndex = 8;
this.label5.Text = "Время РП";
//
// textBox4
//
this.textBox4.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox4.Location = new System.Drawing.Point(6, 172);
this.textBox4.Name = "textBox4";
this.textBox4.Size = new System.Drawing.Size(100, 20);
this.textBox4.TabIndex = 7;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label4.Location = new System.Drawing.Point(3, 156);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(90, 13);
this.label4.TabIndex = 6;
this.label4.Text = "Стоимость РП/ч";
//
// textBox3
//
this.textBox3.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox3.Location = new System.Drawing.Point(6, 130);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(100, 20);
this.textBox3.TabIndex = 5;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label3.Location = new System.Drawing.Point(3, 114);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(67, 13);
this.label3.TabIndex = 4;
this.label3.Text = "Вес модели";
//
// textBox2
//
this.textBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox2.Location = new System.Drawing.Point(6, 87);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(100, 20);
this.textBox2.TabIndex = 3;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label2.Location = new System.Drawing.Point(3, 71);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(95, 13);
this.label2.TabIndex = 2;
this.label2.Text = "Грамм в катушке";
//
// textBox1
//
this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox1.Location = new System.Drawing.Point(6, 45);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(100, 20);
this.textBox1.TabIndex = 1;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(3, 29);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(78, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Цена катушки";
//
// textBox9
//
this.textBox9.Location = new System.Drawing.Point(185, 400);
this.textBox9.Name = "textBox9";
this.textBox9.Size = new System.Drawing.Size(152, 20);
this.textBox9.TabIndex = 1;
//
// label9
//
this.label9.AutoSize = true;
this.label9.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label9.Location = new System.Drawing.Point(9, 404);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(170, 16);
this.label9.TabIndex = 2;
this.label9.Text = "Финальная стоимость";
//
// button1
//
this.button1.Location = new System.Drawing.Point(12, 432);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 3;
this.button1.Text = "Расчитать";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// buttonClear
//
this.buttonClear.Location = new System.Drawing.Point(262, 432);
this.buttonClear.Name = "buttonClear";
this.buttonClear.Size = new System.Drawing.Size(75, 23);
this.buttonClear.TabIndex = 4;
this.buttonClear.Text = "Очистить";
this.buttonClear.UseVisualStyleBackColor = true;
this.buttonClear.Click += new System.EventHandler(this.buttonClear_Click);
//
// textBox8
//
this.textBox8.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.textBox8.Location = new System.Drawing.Point(6, 303);
this.textBox8.Name = "textBox8";
this.textBox8.Size = new System.Drawing.Size(100, 20);
this.textBox8.TabIndex = 18;
//
// label8
//
this.label8.AutoSize = true;
this.label8.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label8.Location = new System.Drawing.Point(3, 287);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(44, 13);
this.label8.TabIndex = 17;
this.label8.Text = "Бумага";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(349, 519);
this.Controls.Add(this.buttonClear);
this.Controls.Add(this.button1);
this.Controls.Add(this.label9);
this.Controls.Add(this.textBox9);
this.Controls.Add(this.groupBox1);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.TextBox textBox4;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.CheckBox checkBox3;
private System.Windows.Forms.TextBox textBox7;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.CheckBox checkBox2;
private System.Windows.Forms.TextBox textBox6;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.CheckBox checkBox1;
private System.Windows.Forms.TextBox textBox5;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.TextBox textBox9;
private System.Windows.Forms.Label label9;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button buttonClear;
private System.Windows.Forms.TextBox textBox8;
private System.Windows.Forms.Label label8;
}
}

209
ПРСТ/Form1.cs Normal file
View File

@ -0,0 +1,209 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
namespace ПРСТ
{
public partial class Form1 : Form
{
double marketplacePercent = 0;
public Form1()
{
InitializeComponent();
}
// Обработчик для формы загрузки
private void Form1_Load(object sender, EventArgs e)
{
// Проверяем состояние чекбоксов при запуске программы
if (checkBox1.Checked)
{
textBox4.Text = "100";
textBox4.ReadOnly = true;
}
else
{
textBox4.ReadOnly = false;
}
if (checkBox2.Checked)
{
textBox6.Text = "23.05";
textBox6.ReadOnly = true;
}
else
{
textBox6.ReadOnly = false;
}
if (checkBox3.Checked)
{
textBox7.Text = "30";
textBox7.ReadOnly = true;
}
else
{
textBox7.ReadOnly = false;
}
}
// Обработчик изменений состояния чекбоксов
private void checkBox1_CheckedChanged(object sender, EventArgs e)
{
if (checkBox1.Checked)
{
textBox4.Text = "100";
textBox4.ReadOnly = true;
}
else
{
textBox4.ReadOnly = false;
}
}
private void checkBox2_CheckedChanged(object sender, EventArgs e)
{
if (checkBox2.Checked)
{
textBox6.Text = "23.05";
textBox6.ReadOnly = true;
}
else
{
textBox6.ReadOnly = false;
}
}
private void checkBox3_CheckedChanged(object sender, EventArgs e)
{
if (checkBox3.Checked)
{
textBox7.Text = "30";
textBox7.ReadOnly = true;
}
else
{
textBox7.ReadOnly = false;
}
}
private void button1_Click(object sender, EventArgs e)
{
double pricePerSpool, weightPerSpool, modelWeight, printTime, printCostPerHour, boxCost, pickupCost, tissueCost;
// Преобразуем запятую в точку, если это необходимо, и затем пытаемся преобразовать строку в число
pricePerSpool = TryParseWithComma(textBox1.Text);
weightPerSpool = TryParseWithComma(textBox2.Text);
modelWeight = TryParseWithComma(textBox3.Text);
printTime = TryParseWithComma(textBox5.Text);
printCostPerHour = TryParseWithComma(textBox4.Text);
boxCost = TryParseWithComma(textBox6.Text);
pickupCost = TryParseWithComma(textBox7.Text);
tissueCost = TryParseWithComma(textBox8.Text); // Добавляем обработку для бумаги тишью
// Проверяем, удалось ли успешно преобразовать все значения
if (pricePerSpool == -1 || weightPerSpool == -1 || modelWeight == -1 || printTime == -1 ||
printCostPerHour == -1 || boxCost == -1 || pickupCost == -1 || tissueCost == -1)
{
MessageBox.Show("Введите корректные числовые значения в поля.");
return;
}
// Чекбоксы: если они активированы, устанавливаем значения по умолчанию
if (checkBox1.Checked)
printCostPerHour = 100; // Значение по умолчанию для стоимости работы принтера
if (checkBox2.Checked)
boxCost = 23.05; // Значение по умолчанию для коробки
if (checkBox3.Checked)
pickupCost = 30; // Значение по умолчанию для приемки
// Расчет стоимости пластика для модели
double plasticCost = (pricePerSpool / weightPerSpool) * modelWeight;
// Расчет стоимости работы принтера
double printCost = printCostPerHour * printTime;
// Расчет общей стоимости (пластик + принтер + коробка + приемка + бумага тишью)
double totalCost = plasticCost + printCost + boxCost + pickupCost + tissueCost;
// Расчет процента маркетплейса
marketplacePercent = (plasticCost + printCost) * 0.5;
// Расчет финальной стоимости с учетом процента маркетплейса
double finalCost = totalCost + plasticCost + marketplacePercent; // добавляем стоимость пластика еще раз
// Отображаем финальную стоимость в textBox9
textBox9.Text = finalCost.ToString("F2", CultureInfo.InvariantCulture);
// Сбрасываем переменную marketplacePercent
marketplacePercent = 0;
}
// Метод для преобразования текста в число, учитывая возможную запятую
private double TryParseWithComma(string input)
{
input = input.Replace(',', '.'); // Заменяем запятую на точку, если она есть
double result;
if (Double.TryParse(input, NumberStyles.Any, CultureInfo.InvariantCulture, out result))
{
return result;
}
return -1; // Если не удалось преобразовать, возвращаем -1
}
private void buttonClear_Click(object sender, EventArgs e)
{
ClearFields(); // Очистить поля для нового расчета
}
private void ClearFields()
{
// Сбрасываем переменную marketplacePercent
marketplacePercent = 0;
// Проверяем каждый чекбокс и очищаем соответствующие текстовые поля
if (!checkBox1.Checked)
{
textBox4.Clear(); // Очистить поле для стоимости работы принтера
}
if (!checkBox2.Checked)
{
textBox6.Clear(); // Очистить поле для стоимости коробки
}
if (!checkBox3.Checked)
{
textBox7.Clear(); // Очистить поле для приемки
}
// Очистка остальных полей
textBox1.Clear(); // Очистить поле для цены катушки
textBox2.Clear(); // Очистить поле для граммов в катушке
textBox3.Clear(); // Очистить поле для веса модели
textBox5.Clear(); // Очистить поле для времени работы принтера
textBox8.Clear(); // Очистить поле для бумаги тишью
// Очистить поле для финальной стоимости
textBox9.Clear();
}
}
}

120
ПРСТ/Form1.resx Normal file
View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

22
ПРСТ/Program.cs Normal file
View File

@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ПРСТ
{
internal static class Program
{
/// <summary>
/// Главная точка входа для приложения.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

View File

@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Общие сведения об этой сборке предоставляются следующим набором
// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
// связанных со сборкой.
[assembly: AssemblyTitle("ПРСТ")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ПРСТ")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
// COM, следует установить атрибут ComVisible в TRUE для этого типа.
[assembly: ComVisible(false)]
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
[assembly: Guid("e77b81b5-cce4-4b35-b7f6-e793c11e81fb")]
// Сведения о версии сборки состоят из указанных ниже четырех значений:
//
// Основной номер версии
// Дополнительный номер версии
// Номер сборки
// Редакция
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программным средством.
// Версия среды выполнения: 4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
// код создан повторно.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ПРСТ.Properties
{
/// <summary>
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
/// </summary>
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
// класс с помощью таких средств, как ResGen или Visual Studio.
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
// с параметром /str или заново постройте свой VS-проект.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ПРСТ.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Переопределяет свойство CurrentUICulture текущего потока для всех
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

View File

@ -0,0 +1,117 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

30
ПРСТ/Properties/Settings.Designer.cs generated Normal file
View File

@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ПРСТ.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

View File

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

83
ПРСТ/ПРСТ.csproj Normal file
View File

@ -0,0 +1,83 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E77B81B5-CCE4-4B35-B7F6-E793C11E81FB}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>ПРСТ</RootNamespace>
<AssemblyName>ПРСТ</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>