Добавьте файлы проекта.
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6
App.config
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6
App.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
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</startup>
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</configuration>
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332
Form1.Designer.cs
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332
Form1.Designer.cs
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namespace WindowsFormsApp8
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{
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partial class Form1
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{
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/// <summary>
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/// Обязательная переменная конструктора.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Освободить все используемые ресурсы.
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/// </summary>
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/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Код, автоматически созданный конструктором форм Windows
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/// <summary>
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/// Требуемый метод для поддержки конструктора — не изменяйте
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/// содержимое этого метода с помощью редактора кода.
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/// </summary>
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private void InitializeComponent()
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{
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this.A1 = new System.Windows.Forms.Button();
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this.A2 = new System.Windows.Forms.Button();
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this.A3 = new System.Windows.Forms.Button();
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this.B1 = new System.Windows.Forms.Button();
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this.B2 = new System.Windows.Forms.Button();
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this.B3 = new System.Windows.Forms.Button();
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this.C1 = new System.Windows.Forms.Button();
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this.C2 = new System.Windows.Forms.Button();
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this.C3 = new System.Windows.Forms.Button();
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this.menuStrip1 = new System.Windows.Forms.MenuStrip();
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this.файлToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.новаяИграToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.выходToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.сброситьОчкиToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.помощьToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.оПрограммеToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.label4 = new System.Windows.Forms.Label();
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this.label5 = new System.Windows.Forms.Label();
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this.label6 = new System.Windows.Forms.Label();
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this.изменитьИгроковToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.menuStrip1.SuspendLayout();
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this.SuspendLayout();
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//
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// A1
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//
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this.A1.Location = new System.Drawing.Point(11, 26);
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this.A1.Name = "A1";
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this.A1.Size = new System.Drawing.Size(60, 60);
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this.A1.TabIndex = 0;
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this.A1.UseVisualStyleBackColor = true;
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this.A1.Click += new System.EventHandler(this.A1_Click);
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this.A1.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.A1.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// A2
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//
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this.A2.Location = new System.Drawing.Point(77, 26);
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this.A2.Name = "A2";
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this.A2.Size = new System.Drawing.Size(60, 60);
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this.A2.TabIndex = 1;
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this.A2.UseVisualStyleBackColor = true;
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this.A2.Click += new System.EventHandler(this.A1_Click);
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this.A2.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.A2.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// A3
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//
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this.A3.Location = new System.Drawing.Point(143, 26);
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this.A3.Name = "A3";
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this.A3.Size = new System.Drawing.Size(60, 60);
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this.A3.TabIndex = 2;
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this.A3.UseVisualStyleBackColor = true;
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this.A3.Click += new System.EventHandler(this.A1_Click);
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this.A3.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.A3.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// B1
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//
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this.B1.Location = new System.Drawing.Point(11, 92);
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this.B1.Name = "B1";
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this.B1.Size = new System.Drawing.Size(60, 60);
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this.B1.TabIndex = 3;
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this.B1.UseVisualStyleBackColor = true;
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this.B1.Click += new System.EventHandler(this.A1_Click);
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this.B1.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.B1.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// B2
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//
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this.B2.Location = new System.Drawing.Point(77, 92);
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this.B2.Name = "B2";
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this.B2.Size = new System.Drawing.Size(60, 60);
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this.B2.TabIndex = 4;
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this.B2.UseVisualStyleBackColor = true;
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this.B2.Click += new System.EventHandler(this.A1_Click);
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this.B2.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.B2.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// B3
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//
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this.B3.Location = new System.Drawing.Point(143, 92);
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this.B3.Name = "B3";
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this.B3.Size = new System.Drawing.Size(60, 60);
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this.B3.TabIndex = 5;
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this.B3.UseVisualStyleBackColor = true;
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this.B3.Click += new System.EventHandler(this.A1_Click);
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this.B3.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.B3.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// C1
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//
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this.C1.Location = new System.Drawing.Point(11, 158);
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this.C1.Name = "C1";
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this.C1.Size = new System.Drawing.Size(60, 60);
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this.C1.TabIndex = 6;
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this.C1.UseVisualStyleBackColor = true;
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this.C1.Click += new System.EventHandler(this.A1_Click);
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this.C1.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.C1.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// C2
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//
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this.C2.Location = new System.Drawing.Point(77, 158);
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this.C2.Name = "C2";
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this.C2.Size = new System.Drawing.Size(60, 60);
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this.C2.TabIndex = 7;
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this.C2.UseVisualStyleBackColor = true;
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this.C2.Click += new System.EventHandler(this.A1_Click);
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this.C2.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.C2.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// C3
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//
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this.C3.Location = new System.Drawing.Point(143, 158);
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this.C3.Name = "C3";
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this.C3.Size = new System.Drawing.Size(60, 60);
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this.C3.TabIndex = 8;
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this.C3.UseVisualStyleBackColor = true;
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this.C3.Click += new System.EventHandler(this.A1_Click);
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this.C3.MouseEnter += new System.EventHandler(this.A1_MouseEnter);
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this.C3.MouseLeave += new System.EventHandler(this.A1_MouseLeave);
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//
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// menuStrip1
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//
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this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.файлToolStripMenuItem,
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this.помощьToolStripMenuItem});
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this.menuStrip1.Location = new System.Drawing.Point(0, 0);
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this.menuStrip1.Name = "menuStrip1";
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this.menuStrip1.Size = new System.Drawing.Size(215, 24);
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this.menuStrip1.TabIndex = 9;
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this.menuStrip1.Text = "menuStrip1";
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//
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// файлToolStripMenuItem
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//
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this.файлToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.новаяИграToolStripMenuItem,
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this.выходToolStripMenuItem,
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this.сброситьОчкиToolStripMenuItem,
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this.изменитьИгроковToolStripMenuItem});
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this.файлToolStripMenuItem.Name = "файлToolStripMenuItem";
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this.файлToolStripMenuItem.Size = new System.Drawing.Size(48, 20);
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this.файлToolStripMenuItem.Text = "Файл";
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//
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// новаяИграToolStripMenuItem
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//
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this.новаяИграToolStripMenuItem.Name = "новаяИграToolStripMenuItem";
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this.новаяИграToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
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this.новаяИграToolStripMenuItem.Text = "Новая игра";
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this.новаяИграToolStripMenuItem.Click += new System.EventHandler(this.новаяИграToolStripMenuItem_Click);
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//
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// выходToolStripMenuItem
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//
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this.выходToolStripMenuItem.Name = "выходToolStripMenuItem";
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this.выходToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
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this.выходToolStripMenuItem.Text = "Выход";
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//
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// сброситьОчкиToolStripMenuItem
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//
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this.сброситьОчкиToolStripMenuItem.Name = "сброситьОчкиToolStripMenuItem";
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this.сброситьОчкиToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
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this.сброситьОчкиToolStripMenuItem.Text = "Сбросить очки";
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this.сброситьОчкиToolStripMenuItem.Click += new System.EventHandler(this.сброситьОчкиToolStripMenuItem_Click);
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//
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// помощьToolStripMenuItem
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//
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this.помощьToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.оПрограммеToolStripMenuItem});
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this.помощьToolStripMenuItem.Name = "помощьToolStripMenuItem";
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this.помощьToolStripMenuItem.Size = new System.Drawing.Size(68, 20);
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this.помощьToolStripMenuItem.Text = "Помощь";
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//
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// оПрограммеToolStripMenuItem
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//
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this.оПрограммеToolStripMenuItem.Name = "оПрограммеToolStripMenuItem";
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this.оПрограммеToolStripMenuItem.Size = new System.Drawing.Size(149, 22);
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this.оПрограммеToolStripMenuItem.Text = "О программе";
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(10, 231);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(59, 13);
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this.label1.TabIndex = 10;
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this.label1.Text = "Х победил";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(145, 231);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(60, 13);
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this.label2.TabIndex = 11;
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this.label2.Text = "О победил";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(87, 231);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(38, 13);
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this.label3.TabIndex = 12;
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this.label3.Text = "Ничья";
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(34, 250);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(13, 13);
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this.label4.TabIndex = 13;
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this.label4.Text = "0";
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(100, 250);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(13, 13);
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this.label5.TabIndex = 14;
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this.label5.Text = "0";
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//
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// label6
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//
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this.label6.AutoSize = true;
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this.label6.Location = new System.Drawing.Point(169, 250);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(13, 13);
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this.label6.TabIndex = 15;
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this.label6.Text = "0";
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//
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// изменитьИгроковToolStripMenuItem
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//
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this.изменитьИгроковToolStripMenuItem.Name = "изменитьИгроковToolStripMenuItem";
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this.изменитьИгроковToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
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this.изменитьИгроковToolStripMenuItem.Text = "Изменить игроков";
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this.изменитьИгроковToolStripMenuItem.Click += new System.EventHandler(this.изменитьИгроковToolStripMenuItem_Click);
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(215, 277);
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this.Controls.Add(this.label6);
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this.Controls.Add(this.label5);
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this.Controls.Add(this.label4);
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this.Controls.Add(this.label3);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.C3);
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this.Controls.Add(this.C2);
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this.Controls.Add(this.C1);
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this.Controls.Add(this.B3);
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this.Controls.Add(this.B2);
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this.Controls.Add(this.B1);
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this.Controls.Add(this.A3);
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this.Controls.Add(this.A2);
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this.Controls.Add(this.A1);
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this.Controls.Add(this.menuStrip1);
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this.MainMenuStrip = this.menuStrip1;
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this.Name = "Form1";
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this.Text = "Form1";
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this.Load += new System.EventHandler(this.Form1_Load);
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this.menuStrip1.ResumeLayout(false);
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this.menuStrip1.PerformLayout();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button A1;
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private System.Windows.Forms.Button A2;
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private System.Windows.Forms.Button A3;
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private System.Windows.Forms.Button B1;
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private System.Windows.Forms.Button B2;
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private System.Windows.Forms.Button B3;
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private System.Windows.Forms.Button C1;
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private System.Windows.Forms.Button C2;
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private System.Windows.Forms.Button C3;
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private System.Windows.Forms.MenuStrip menuStrip1;
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private System.Windows.Forms.ToolStripMenuItem файлToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem помощьToolStripMenuItem;
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private System.Windows.Forms.Label label1;
|
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.Label label4;
|
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private System.Windows.Forms.Label label5;
|
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private System.Windows.Forms.Label label6;
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private System.Windows.Forms.ToolStripMenuItem новаяИграToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem выходToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem сброситьОчкиToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem оПрограммеToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem изменитьИгроковToolStripMenuItem;
|
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}
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}
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|
213
Form1.cs
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213
Form1.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Drawing.Text;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
|
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|
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namespace WindowsFormsApp8
|
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{
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public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
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InitializeComponent();
|
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}
|
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|
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bool turn = true;
|
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int turn_count;
|
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static string player1, player2;
|
||||
bool pc = false;
|
||||
|
||||
public static void setName(String n1, String n2)
|
||||
{
|
||||
player1= n1;
|
||||
player2= n2;
|
||||
}
|
||||
|
||||
private void A1_MouseEnter(object sender, EventArgs e)
|
||||
{
|
||||
Button b = (Button)sender;
|
||||
if (turn)
|
||||
{
|
||||
b.Text = "X";
|
||||
}
|
||||
else
|
||||
{
|
||||
b.Text = "O";
|
||||
}
|
||||
}
|
||||
|
||||
private void A1_MouseLeave(object sender, EventArgs e)
|
||||
{
|
||||
Button b = (Button)sender;
|
||||
if (b.Enabled == true)
|
||||
b.Text = "";
|
||||
}
|
||||
|
||||
private void A1_Click(object sender, EventArgs e)
|
||||
{
|
||||
Button b = (Button)sender;
|
||||
turn_count++;
|
||||
if (turn)
|
||||
{
|
||||
b.Text = "X";
|
||||
b.Enabled = false;
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||||
turn = false;
|
||||
Winner();
|
||||
}
|
||||
else
|
||||
{
|
||||
b.Text = "O";
|
||||
b.Enabled = false;
|
||||
turn = true;
|
||||
Winner();
|
||||
}
|
||||
}
|
||||
|
||||
private void Enabled_b()
|
||||
{
|
||||
Button b = null;
|
||||
foreach (Control c in Controls)
|
||||
{
|
||||
b = c as Button;
|
||||
if (b != null)
|
||||
{
|
||||
b.Enabled = true;
|
||||
b.Text = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Disable_b()
|
||||
{
|
||||
foreach (Control c in Controls)
|
||||
{
|
||||
if (c is Button b && b.Enabled)
|
||||
{
|
||||
b.Enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Winner()
|
||||
{
|
||||
bool win = false;
|
||||
|
||||
if (A1.Text == A2.Text && A2.Text == A3.Text && A1.Enabled == false)
|
||||
{
|
||||
win= true;
|
||||
}
|
||||
if (B1.Text == B2.Text && B2.Text == B3.Text && B1.Enabled == false)
|
||||
{
|
||||
win = true;
|
||||
}
|
||||
if (C1.Text == C2.Text && C2.Text == C3.Text && C1.Enabled == false)
|
||||
{
|
||||
win = true;
|
||||
}
|
||||
|
||||
if (A1.Text == B1.Text && B1.Text == C1.Text && A1.Enabled == false)
|
||||
{
|
||||
win = true;
|
||||
}
|
||||
if (A2.Text == B2.Text && B2.Text == C2.Text && A2.Enabled == false)
|
||||
{
|
||||
win = true;
|
||||
}
|
||||
if (A3.Text == B3.Text && B3.Text == C3.Text && A3.Enabled == false)
|
||||
{
|
||||
win = true;
|
||||
}
|
||||
|
||||
if (A1.Text == B2.Text && B2.Text == C3.Text && A1.Enabled == false)
|
||||
{
|
||||
win = true;
|
||||
}
|
||||
if (A3.Text == B2.Text && B2.Text == C1.Text && A3.Enabled == false)
|
||||
{
|
||||
win = true;
|
||||
}
|
||||
|
||||
if (win == true)
|
||||
{
|
||||
if (turn == false)
|
||||
{
|
||||
label4.Text = (int.Parse(label4.Text)+1).ToString();
|
||||
MessageBox.Show("Победил Х");
|
||||
Enabled_b();
|
||||
|
||||
turn_count = 0;
|
||||
turn = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
label6.Text = (int.Parse(label6.Text) + 1).ToString();
|
||||
MessageBox.Show("Победил O");
|
||||
Enabled_b();
|
||||
|
||||
turn_count = 0;
|
||||
turn = true;
|
||||
}
|
||||
}
|
||||
if (!win && turn_count == 9)
|
||||
{
|
||||
label5.Text = (int.Parse(label5.Text) + 1).ToString();
|
||||
MessageBox.Show("Ничья");
|
||||
Enabled_b();
|
||||
|
||||
turn_count = 0;
|
||||
turn = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void новаяИграToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Enabled_b();
|
||||
|
||||
turn_count = 0;
|
||||
turn = true;
|
||||
label4.Text = "0";
|
||||
label5.Text = "0";
|
||||
label6.Text = "0";
|
||||
}
|
||||
|
||||
private void Form1_Load(object sender, EventArgs e)
|
||||
{
|
||||
Form2 f2 = new Form2();
|
||||
f2.ShowDialog();
|
||||
label1.Text = player1 + ":";
|
||||
label2.Text = player2 + ":";
|
||||
if (player2 == "PC")
|
||||
{
|
||||
pc = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void изменитьИгроковToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Form2 f2 = new Form2();
|
||||
f2.ShowDialog();
|
||||
label1.Text = player1;
|
||||
label2.Text = player2;
|
||||
сброситьОчкиToolStripMenuItem.PerformClick();
|
||||
новаяИграToolStripMenuItem.PerformClick();
|
||||
this.Show();
|
||||
}
|
||||
|
||||
private void сброситьОчкиToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Enabled_b();
|
||||
|
||||
turn_count = 0;
|
||||
turn = true;
|
||||
label4.Text = "0";
|
||||
label5.Text = "0";
|
||||
label6.Text = "0";
|
||||
}
|
||||
}
|
||||
}
|
123
Form1.resx
Normal file
123
Form1.resx
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
133
Form2.Designer.cs
generated
Normal file
133
Form2.Designer.cs
generated
Normal file
@ -0,0 +1,133 @@
|
||||
namespace WindowsFormsApp8
|
||||
{
|
||||
partial class Form2
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.checkBox1 = new System.Windows.Forms.CheckBox();
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.textBox2 = new System.Windows.Forms.TextBox();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
|
||||
this.label1.Location = new System.Drawing.Point(10, 13);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(54, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Игрок 1";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
|
||||
this.label2.Location = new System.Drawing.Point(10, 45);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(54, 13);
|
||||
this.label2.TabIndex = 1;
|
||||
this.label2.Text = "Игрок 2";
|
||||
//
|
||||
// checkBox1
|
||||
//
|
||||
this.checkBox1.AutoSize = true;
|
||||
this.checkBox1.Location = new System.Drawing.Point(13, 79);
|
||||
this.checkBox1.Name = "checkBox1";
|
||||
this.checkBox1.Size = new System.Drawing.Size(88, 17);
|
||||
this.checkBox1.TabIndex = 2;
|
||||
this.checkBox1.Text = "Играть с PC";
|
||||
this.checkBox1.UseVisualStyleBackColor = true;
|
||||
this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged);
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.Location = new System.Drawing.Point(67, 10);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(100, 20);
|
||||
this.textBox1.TabIndex = 3;
|
||||
//
|
||||
// textBox2
|
||||
//
|
||||
this.textBox2.Location = new System.Drawing.Point(67, 42);
|
||||
this.textBox2.Name = "textBox2";
|
||||
this.textBox2.Size = new System.Drawing.Size(100, 20);
|
||||
this.textBox2.TabIndex = 4;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Location = new System.Drawing.Point(12, 112);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(75, 23);
|
||||
this.button1.TabIndex = 5;
|
||||
this.button1.Text = "Выход";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Location = new System.Drawing.Point(160, 112);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(75, 23);
|
||||
this.button2.TabIndex = 6;
|
||||
this.button2.Text = "Играть";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// Form2
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(247, 146);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.textBox2);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.Controls.Add(this.checkBox1);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Name = "Form2";
|
||||
this.Text = "Form2";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.CheckBox checkBox1;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
private System.Windows.Forms.TextBox textBox2;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Button button2;
|
||||
}
|
||||
}
|
41
Form2.cs
Normal file
41
Form2.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp8
|
||||
{
|
||||
public partial class Form2 : Form
|
||||
{
|
||||
public Form2()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void checkBox1_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (checkBox1.Checked)
|
||||
{
|
||||
textBox2.Text = "PC";
|
||||
textBox2.Enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
textBox2.Text = "";
|
||||
textBox2.Enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
Form1.setName(textBox1.Text, textBox2.Text);
|
||||
this.Close();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
120
Form2.resx
Normal file
120
Form2.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
22
Program.cs
Normal file
22
Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WindowsFormsApp8
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Главная точка входа для приложения.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
36
Properties/AssemblyInfo.cs
Normal file
36
Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Общие сведения об этой сборке предоставляются следующим набором
|
||||
// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
|
||||
// связанных со сборкой.
|
||||
[assembly: AssemblyTitle("WindowsFormsApp8")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("WindowsFormsApp8")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
||||
// COM, следует установить атрибут ComVisible в TRUE для этого типа.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
|
||||
[assembly: Guid("cffb9946-fd6e-4501-a539-e31148b773f0")]
|
||||
|
||||
// Сведения о версии сборки состоят из указанных ниже четырех значений:
|
||||
//
|
||||
// Основной номер версии
|
||||
// Дополнительный номер версии
|
||||
// Номер сборки
|
||||
// Редакция
|
||||
//
|
||||
// Можно задать все значения или принять номера сборки и редакции по умолчанию
|
||||
// используя "*", как показано ниже:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
Properties/Resources.Designer.cs
generated
Normal file
71
Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программным средством.
|
||||
// Версия среды выполнения: 4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
|
||||
// код создан повторно.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WindowsFormsApp8.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
|
||||
/// </summary>
|
||||
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
|
||||
// класс с помощью таких средств, как ResGen или Visual Studio.
|
||||
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
|
||||
// с параметром /str или заново постройте свой VS-проект.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApp8.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Переопределяет свойство CurrentUICulture текущего потока для всех
|
||||
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
Properties/Resources.resx
Normal file
117
Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
Properties/Settings.Designer.cs
generated
Normal file
30
Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WindowsFormsApp8.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
Properties/Settings.settings
Normal file
7
Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
96
WindowsFormsApp8.csproj
Normal file
96
WindowsFormsApp8.csproj
Normal file
@ -0,0 +1,96 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{CFFB9946-FD6E-4501-A539-E31148B773F0}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>WindowsFormsApp8</RootNamespace>
|
||||
<AssemblyName>WindowsFormsApp8</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>
|
||||
</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Form2.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form2.Designer.cs">
|
||||
<DependentUpon>Form2.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Form2.resx">
|
||||
<DependentUpon>Form2.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
25
WindowsFormsApp8.sln
Normal file
25
WindowsFormsApp8.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.4.33213.308
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsFormsApp8", "WindowsFormsApp8.csproj", "{CFFB9946-FD6E-4501-A539-E31148B773F0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CFFB9946-FD6E-4501-A539-E31148B773F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CFFB9946-FD6E-4501-A539-E31148B773F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CFFB9946-FD6E-4501-A539-E31148B773F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CFFB9946-FD6E-4501-A539-E31148B773F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {1C199CCE-B457-49D7-B2E8-D6FC5041886C}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Loading…
x
Reference in New Issue
Block a user